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Making quantum physics playful with University of Southern Denmark

A cell phone with an AR game on the screen

Client: University of Southern Denmark

Industries

Gamifying quantum physics

We collaborated with the University of Southern Denmark to make STEM education accessible and exciting with a blend of learning, physical activity, and storytelling. Quantum Kate transforms the complexity of quantum physics into an engaging, kid-friendly experience. Combining augmented reality and gamification, this initiative features an interactive puzzle app that educates young users about concepts like quarks and particles.

An animated teenager, Quantum Kate, waving

Challenge

Making physics relevant and accessible

The University of Southern Denmark sought a way to make physics accessible and relevant to young people. The challenge lay in blending science with accessible, playful design while maintaining educational value and engagement.

An animated figure, Quantum Kate, teaching math

Approach

Integrating AR and storytelling

Enter Quantum Kate: An animated teenage YouTuber, designed to reach young audiences. She explains subjects such as quantum chromodynamics while adding a few clothing dilemmas to the conversation.

We designed an AR-based puzzle game starring Quantum Kate, allowing users to explore virtual environments, solve interactive puzzles, and learn through hands-on challenges. The game is an extension of a virtual universe that was already successful in stimulating interest in science, technology, engineering, and math. We added physical exercise to the educational experience, as keeping the body can increase concentration and enhance learning.

An AR app for Quantum Kate to teach young people about physics
An AR game with particles

Connect the right quarks to form particles

An AR game featuring a teenager's bedroom

Explore Kate's bedroom to learn, play, and track your progress


Outcome

Engaging STEM education

The Quantum Kate app and website have become popular educational tools, inspiring young audiences globally. By combining cutting-edge AR and innovative storytelling, the project makes STEM subjects approachable, sparking curiosity and fostering new enthusiasm for science and technology.


Want to know more?

Looking for more details about this case? Or maybe you have a similar challenge? Just reach out, and we'll be happy to answer any questions you might have. We're here to help.

Hannah Gutkauf

Hannah Gutkauf

Global Managing Partner, Tech Innovation

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