The fast and the curious: Helping Ford create outstanding user experiences
- Leonardo Massarelli
- Partner
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Combining UX research from six different countries with our strategic toolbox to create 'The Guidebook' for Ford's in-car user experience.
In a 3 year partnership with Ford, Manyone SAO put together numerous teams in different countries, like Brazil, Argentina, Germany, and India to understand the varying needs and use cases around the world when it comes to cars.
Global project scopes with localized strategies were deployed simultaneously and proved that GPS actually works – and we are not talking about the geolocation system, but the good old 'Get People’s Suggestions'.
All of the insights Ford and Manyone SAO accumulated along the way were converted into a “guidebook” that continues to be referenced when the global company seeks future strategies for new and existing car models.
From the Detroit HQ, to Brazil’s production plant, to local operations, the playbook is a reference point to pave the way towards the future of mobility.
Working with Manyone SAO's team was a partnership where both teams have always acted as one. We had a critical view and transparency to obtain the best results. The restless quest to find desirable solutions for customers, that are feasible and viable to develop, has brought extremely relevant insights to our projects.
Matheus Demetrescu
Design Strategy Director at D-Ford São Paulo
Vehicle development is an extremely complex field. 'There are many departments interconnected, so every suggestion we brought to the table had to be systemic', says Leonardo Massarelli, CCO of Manyone São Paulo.
Involved in every step of this three-year partnership, Massarelli highlights another challenge: the user perception of a car is extremely personal. Some people will look at it as an asset, some will only see it as transportation and others add emotional value to it.
Cultural background and lifestyle play a big role in how individuals relate with and use a vehicle. Questtonó’s mission was to explore all of these paths and to identify common ground.
What makes an ideal car? We asked this question to hundreds of people in 6 countries, receiving thousands of different answers in return. While seated in a prototype car frame created exclusively for these in-person experiments, passengers and drivers from around the world co-created features within and around the car.
We used a variety of tools and methodologies to extract unique findings from our collaborative 'passengers' including digital and physical prototypes. With so many unique insights, it was time to put together the pieces into an actionable UX strategy toolkit.
“Tell me and I’ll forget; show me and I may remember; involve me and I’ll understand”. It’s a Chinese proverb that has become our mantra for obvious reasons. Practicing what we preach, we created an immersive room to deliver the defined strategy.
“We designed this 1,070 square feet immersive room so Ford’s team could dive in our findings and strategies”, explains Massarelli.
“In this space one could access all the user journeys, personas, detailed descriptions of concepts and the grand finale: a prototype of a car with all the new features and technologies we designed during the preview phase.
A toolkit and a strategic UX framework were also handed to Ford’s executives so they can be better equipped when making crucial decisions. With many layers and phases, this case study was a landmark in Manyone SAO's history, revealing new depths of our workforce to help a century-old company shape the future of mobility.
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